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Cubase 11 fixes this by allowing you to switch MIDI controller lanes between “step” and “ramp” modes. The Key Editor’s method of working with MIDI controller lanes has needed some attention for a while, too, not least because the Editor’s stepped “curves” (which consist of multiple individual MIDI events) can be very awkward to manage and edit. Cubase 11 fixes this by allowing you to display and work with global tracks directly within the Editor. One common complaint is that it can display only a single, basic, time ruler, and consequently, one has to switch back to the project window to view and work with global tracks such as tempo, markers, and so on. The Key Editor has been a staple part of Cubase since the get-go, and is an essential aspect of many workflows, but it’s been lagging in a few areas of late. The possibilities are vast, but worthy of particular mention is SpectraLayers One’s AI-driven ability to separate a vocal part from the rest of a finished, mixed recording – it’s a mightily impressive trick! Key editor updates It also works well for broadband noise reduction and reverb reduction. This means that you can select frequency-specific portions of a recording and apply functions and processes at only those selected frequencies.Īt its simplest, such capabilities allow you to remove unwanted noises, such as mic pop or handling noise, in a remarkably transparent manner. Unlike regular audio editors, which operate only in the time and amplitude domains, SpectraLayers also provides access to the frequency domain.
#Cubase 4 reviews pro
This has been put to good use in Artist and Pro with the inclusion of SpectraLayers One, a cut-down version of Steinberg’s SpectraLayers Pro spectral editing system. The Artist edition has also inherited Cubase Pro’s support for ARA 2 plug-ins.
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SpectraLayers SpectraLayers is a piece of powerful spectral editing software that’s built into Cubase Pro. Most notably, the new multiple side-chain system, which allows plug-ins to create multiple side-chain busses, is present in all editions (previous versions of Elements had no side-chaining at all), while Cubase Artist has been enhanced with unlimited audio, MIDI and instrument tracks, and the same VariAudio 3 system as found in Cubase Pro. We’ve got the Pro edition here, but both Elements and Artist have now inherited some of Pro’s capabilities.
#Cubase 4 reviews full
On the Mac side, Cubase makes full use of Apple’s Metal graphics acceleration, resulting in faster graphic performance across all Macs.Īs has become the norm for Cubase, this new version 11 comes in three flavours – Elements, Artist and Pro – to cater for different user requirements and budgets. Windows 10’s variable DPI feature is fully supported, allowing Cubase windows to be scaled independently of screen resolution. Under the surface, Cubase’s graphics engine has received an update. Additionally, markers now draw vertical lines through the entire height of the project window, making it easier to see where objects and events lie compared to markers. For example, the active screen zone – that is, the zone to which keyboard inputs are directed – is more clearly highlighted, as is the active area of a split tracklist. Other visual tweaks are subtle but useful. Still, the visual updates first introduced in Cubase 10 have now spread to more corners of the program. Visual updatesĪside from a bit of polishing here-and-there, Cubase 11’s main project and mix windows do not look substantially different to how they appeared in the previous two versions. The results of their labour have just been released, rendering Cubase 11 fully compatible with Apple Silicon Macs and macOS Big Sur. Impressive!ĭevelopers still need to do a lot of work to ensure programs written for Intel will play nicely with Rosetta 2, which is exactly what Steinberg has been doing since Cubase 11 landed back in December.
#Cubase 4 reviews code
Fulfilling the same function this time around is Rosetta 2, and many people are reporting that it’s so good that their new M1 Macs can run Intel Mac code faster than an actual Intel Mac. It generally worked, although not for all applications.
#Cubase 4 reviews mac osx
When Apple performed their previous processor volte-face, switching from Motorola (PowerPC) to Intel in the early noughties, they included in Mac OSX an emulation and translation layer called Rosetta that allowed programs written for the old PowerPC chips to run on the new Intel Macs. Apple’s new direction in CPUs is causing something of a stir in the world of music production, with software manufacturers working their socks off to ensure their products are compatible with the new Apple Silicon processors.